In the “Music Volume” you’ll learn the secret knowledge which only the music composer masters know about how music moves audiences in productions. You’ll learn how to manipulate the emotions of your viewers by choosing the right music scene-by-scene, because you’ll learn the three major aspects of music and how they have been affecting audiences since the early operatic days. You’ll also watch Mark compose an actual scene and learn the magic behind what composers do. Additionally, you’ll learn how to choose the right library music and how to structure the deal with the independent composer.

Chapter 1: Music, Emotion and Moving Pictures

In this introductory chapter on Music, Mark takes us through the basics of what makes music work, best practices for choosing music, how to identify what part of music is moving an audience, and a few fun examples of media without music.

Chapter ContentsRun Time
Introduction 00:00:07
Review: “Fantasia 2000” 00:00:43
Terms 00:03:05
How Does Music Do What It Does to an Audience? 00:09:22
Rhythm 00:09:52
Melody 00:20:05
Harmony 00:25:09
Compound Meter Example 00:34:34
Musical Examples 00:36:24
Media without Music Examples 00:54:37
“Star Wars” without music 00:56:10
Wrap Up 01:00:03
Chapter 2: Choosing the Right Music I

In this chapter, Mark shows us several “Hollywood” examples where the original music has been substituted so we can see how important getting the right music is. He also shows us the difference between Major and Minor keys, how to find our demographic, and how to use Music to make scenes move faster.

Chapter ContentsRun Time
Introduction 00:00:07
Music Substitution Examples
– “Independence Day” 00:01:18
– “The Avengers” 00:07:27
– “Inception” 00:13:49
Major & Minor Keys 00:28:14
Knowing What Music Goes In There 00:33:26
Knowing Your Demographic 00:40:14
The Nature of Temporal Compression (Macbeth) 00:47:28
Wrap Up 00:56:49
Chapter 3: Choosing the Right Music II

In this chapter, we learn advanced knowledge about when to musically “hit” visual elements on screen, the reasons to use (and not to use) loops in music, editing library music and how to insert and deal with issues from stems.

Chapter ContentsRun Time
Introduction 00:00:07
SFX Vs. Music 00:01:31
To Hit Or Not To Hit 00:15:06
To Hit Or Not To Hit (Action Sequence) 00:21:02
Fast Vs. Slow Music 00:28:50
Basic Tempo Map – Macbeth (Why Music Here?!) 00:38:51
Macbeth Cue Listen-Down 00:43:37
Explanation of Musical Beats (Macbeth) 00:45:38
The Nature (and Lies) of Loops 00:54:05
Loop Examples (Macbeth) 00:55:27
Loop Examples (Beach) 01:00:30
Loop Examples (Donuts) 01:03:31
Adding Stems to the Mix 01:07:41
Cutting in Library Music (Beach) 01:22:02
Wrap Up 01:35:06
Chapter 4: Music Editing I

In this chapter, Mark shows us how to make and export tempo maps, how to do music spotting, when to use library music or original score, and he demonstrates the spotting of all 5 example videos.

Chapter ContentsRun Time
Introduction 00:00:07
Review: “Dave” 00:01:16
The Process of Music 00:02:29
Why Library Music Instead of Original? 00:04:07
Why Use a DAW? 00:05:39
Music Spotting 00:06:35
Tempo Mapping 00:24:06
Exporting Tempo Maps 00:46:08
Tempo Maps in Non-MIDI DAWs (Audition) 00:49:56
Music Spotting – ENG Scene 01:02:44
Music Spotting – Beach Scene 01:03:53
Music Spotting – Donut Scene 01:10:36
Music Spotting – Macbeth Scene 01:13:33
Wrap Up 01:20:09
Chapter 5: Music Editing II

In this chapter, we learn the specifics around editing music from merging vastly different pieces of music to how to scan music waveforms for the appropriate start times, creating double the music use from the same music content and learning how to use Audition’s powerful “Remix” feature.

Chapter ContentsRun Time
Introduction 00:00:07
Visually Scanning Waveforms 00:01:51
Music File Start Issues 00:08:35
Crossfade Issues 00:10:08
Multi-Track Crossfading 00:18:11
Multi-Track Crossfading with Separate Tracks 00:24:51
Editing With Stems 00:27:39
Different Tempi – Different Keys 00:34:45
Different Tempi – Different Keys With Stems 00:47:52
Cutting With Reverb 00:55:28
Editing Highly Dynamic Music 00:58:05
Reverse Music – Expanding Library Music Use 01:07:21
Adobe Audition Remix 01:17:44
Wrap Up 01:25:48
Chapter 6: Working with the Composer

In this chapter, Mark shows us how to find and structure the deal with composers, how to work with songwriters, editing suites of music (and why to do them), and how to create completely new music from editing stems.

Chapter ContentsRun Time
Introduction 00:00:07
How To Find Composers 00:01:06
Structuring the Deal 00:05:56
Dealing With More Than One Composer 00:12:01
Communicating With Your Composer 00:14:57
Working With Songwriters 00:19:50
Creating Suites of Music 00:21:54
Cutting Music Suites to Picture (Macbeth) 00:24:12
Creating New Music From Stems 00:47:57
Wrap Up 01:06:11
Chapter 7: The Process of Writing Music

In this chapter we watch for nearly 3 hours as Mark creates from scratch the entire musical score for the “Action Sequence.” We learn how important having good spotting and an accurate tempo map is, how a sketch can inform a composer about the essence of a scene, how to quickly fill in orchestration, and how the process involved in exporting stems for the mix.

Chapter ContentsRun Time
Introduction 00:00:07
Adding Live Musicians to Your Score 00:00:37
Introduction to Music Creation in a MIDI DAW (Logic Pro) 00:02:29
Theme/Melody Creation and Use 00:04:03
The Beginning 00:06:18
Inserting the Glue 00:11:18
Composing Isn’t an Exact Science 00:17:52
The Fight Sketch 00:26:16
The Shooting Sketch 00:45:09
Sketch Complete. Filling In the Orchestration 00:48:18
Music Under DX (Second Section) 01:09:26
The Punch (Third Section) 01:26:58
The Fight! 01:42:15
The Shooting and Death 02:00:11
The First Play Down (See What Else is Needed) 02:15:03
Tweezing the Music 02:18:23
Time To Send to a Director 02:24:29
What Loops Do To the Score 02:24:54
Creating Stems 02:28:55
The Process of Stems 02:30:22
Wrap Up 02:50:42
Chapter 8: Better and Best Examples in Scenes

In this final chapter of the Music Volume, Mark takes us through Hollywood Movie scene examples where the music has been slightly altered with library music from and shows us the intricacies of choosing the right music for the right scene.

Chapter ContentsRun Time
Introduction 00:00:07
Introduction to Better & Best Examples from 00:00:35
“John Carter” 00:01:32
“Independence Day” 00:19:13
“Inception” 00:29:45
“Man Of Steel” 00:35:27
“The Matrix” 00:45:13
“Blade of Honor” (Vocals) 00:50:15
“Wall-E” 00:58:30
Wrap Up 01:02:34
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